Gotta Catch 'em AIl

Co-creative Pokémon Generation

By Christina Irakleous, Nikki Rademaker, and Yanna Smid

Overview

For the course Computational Creativity, we created a system that lets users design new Pokémon with the help of AI. The project combines creativity with generative AI tools, allowing users to pick types, body shapes, and an inspiration theme. Based on these choices, the system generates both a textual description and a visual representation of a new Pokémon.

The goal was to build a simple, creative tool that makes the Pokémon design process more accessible and interactive.

The images below show the interface and what users are expected to do to use the tool.
Pokémon Interface
Selected Interface
Result Screen

Process

The following steps were completed to create this project:

Technical Development

Generator Outputs

The Pokémon generator successfully created convincing and creative Pokémon. Most users could not tell the AI designs apart from real ones, meaning it passed the Turing Test. According to the SPECS evaluation, the system was found creative, although some Pokémon looked slightly less realistic.


Below are a few example outputs from the Pokémon generator:
Generated Pokémon 1
Zapbunny, the Electic and Fighting type Pokémon.
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